Жители Санкт-Петербурга устроили «крысогон»17:52
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}BfServerless::ProcessHttpRequestFunc FBfServerlessModule::DllProcessHttpRequest = nullptr;LoadFunction(DllProcessHttpRequest, TEXT("ProcessHttpRequest"));Unreal has no additional information about the loaded functions, only a raw function pointer. As such, it is critical that the corresponding C# and C++ structs are exactly aligned. If they are not perfectly byte-for-byte compatible, we will have problems.,详情可参考夫子
Virtual memory is conceptually simple but potentially devastating to performance. Every memory access must go through segmentation (add segment base, check limit) and then paging (look up the page table). Naively, paging alone requires two additional memory reads per access -- one for the page directory entry, one for the page table entry.